Niqua

Niqua

Niqua

Home of the Camdyn

 

  • Gravity: 1.30 x Earth
  • Diameter: 1.15 x Earth
  • Atmosphere: Oxygen-rich, 1.80 times denser than Earth.
  • Day Length: 33 hours
  • Moons: 2 moon size of Mercury.
  • Binary: No.
  • Environment: Large continents framing large, deep oceans. Niqua has an extended, temperate zone that eases to large, permanent polar caps.
  • Orbit: Mildly circular.
  • Tilt: Moderate. Seasons are definite.
  • Sun: Yellow dwarf, a little brighter than Earth’s Sun.

Notes: 

Niqua is a largely forested world with a small band of tropics, and wide bands of temperate zones, with extensive tundra on the northern and southern latitudes of the planet. The Camdyn are the apex predators there, but not the strongest.

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Tel’range

Tel’range

Tel’range

Gatekeeper Training World

 

  • Gravity: 1.10 x Earth
  • Diameter: 1.05 x Earth
  • Atmosphere: Oxygen-rich, 1.50 times denser than Earth.
  • Day Length: 28 hours
  • Moons: 1 moons size of Mars.
  • Binary: Yes. A moon large enough to be considered a planet. And a gas giant they both orbit.
  • Environment: Large continents framing large, deep oceans. Tel’range has an extended, semi-tropical zone that eases to small, permanent polar caps.
  • Orbit: Mildly circular.
  • Tilt: Moderate. Seasons are mild.
  • Sun: Yellow dwarf, a little brighter than Earth’s Sun.

Notes: 

Tel’range is considered a territory of Syagria, under Elvish control. It occupies the same galaxy as Syagria, but is situated closer to the center of the galaxy. The Fracture there is profuse and complicated, making it hard for Gatekeepers to navigate. Because of that, it is the primary Gatekeeper training world. Like many worlds with life, however, it is uncolonized. This began to change when the Cooperative started setting up a colony to exile the Terran visitors to.

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Trelos

Trelos

Trelos

Exile of the Deviants

 

  • Gravity: 1 x Earth
  • Diameter: 1.05 x Earth
  • Atmosphere: Oxygen-rich, 0.80 times denser than Earth.
  • Day Length: Solar day is 20 hours, but there is rarely an actual night.
  • Moons: 2 moon size of Ceres.
  • Binary: No.
  • Environment: Small continents framing large, deep oceans. Trelos has an extended, tropical zone that eases to small, seasonal polar caps.
  • Orbit: Mildly circular.
  • Tilt: Moderate. Seasons are definite.
  • Sun: Yellow dwarf, a little brighter than Earth’s Sun.

Notes: 

Trelos is used as its exile colony due to its proximity to a stellar anomaly called the Maelstrom. It is a normal, semi-tropical world in many ways, but is considered expendable. Because of the expanse of the brilliantly glowing Maelstrom, there is rarely a true night. The Gatekeeper mothers and their deviant Gapekeeper children find the Maelstrom irresistible, and most enter the anomaly never to be seen again. This saves the Chasers the trouble of tracking and exterminating the deviant child.

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Elf

Species

Furry Elves

 

Morphology: Humanoid. Their median height is approximately six feet tall. Short fur similar to that of savanna felines such as lions and cheetahs. Longer fingers and toes than Terrans, but not noticeable unless one is looking for it. Large eyes with large iris, an inheritance from the night-time predator days that Elves evolved from. Modest canines. Capable of Terran infiltration with minor modifications that include shaving fur and covering eyes with sunglasses, and not smiling too broadly.

Notes: Indigenous to Syagria, Elves are lithe humanoid creatures. There are Elvish subspecies, some that prefer the forest and others coastal regions and still others the plains. All are climbers, and all evolved from predators that resided in tree oases on open savannas. They are deeply connected to their environment and are also powerful empaths able to read and influence animals around them and to a degree sentient beings. The males have a stronger connection to the fauna around them, while the females have a stronger connection to the flora. When bonded, they share their strengths with each other. They can see into the UV – an ability insects on Earth already have for instance – which allows them to see patterns that would otherwise be invisible in the human visible spectrum. They are omnivores. They are able to form mental bonds with their peers, with core bonds with their life-mates, allowing them to share life experiences and communication. Their society is tightly knit, with a loose hierarchy of elders serving to give direction and provide wisdom.

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Selkie

Species

Colorful Selkie

 

Morphology: Humanoid. Their median height is approximately six feet tall. Skin covered with colorful patterns reminiscent of tropical reef fish. Longer fingers and toes than Terrans, and webbed for swimming. Sturdy teeth that look like human, but are capable of crushing crustacean shells. Capable of Terran infiltration with a cover story for their skin coloration.

Notes: Indigenous to Endard, Selkies are lithe humanoid creatures. They prefer coastal regions along oceans, rivers, and lakes. They are powerful swimmers and can remain underwater indefinitely, thanks to skin that can absorb oxygen. Their skin coloring are a warning to predators that their flesh and blood are toxic. The neurotoxin can kill large predators in minutes. They are omnivores, with a strong preference to fish and crabs. They are decent climbers and form cities in trees that are similar to Terran mangroves. Selkies can broadcast thoughts and experiences, something that is useful for them underwater, and has become useful to the larger Cooperative society as broadcasters of significant events that other species can watch and experience. If a Selkie is extremely distraught, their cries combine strongly with their broadcast emotions that can adversely affect other species nearby. On the flip side, people find themselves happier when around them because of their general broadcasting of effervescence. Their society is tightly knit, with a loose hierarchy of elders serving to give direction and provide wisdom.

 

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